VLC · ESSince 2008
Design & Technology
Studio
FJOM

Digital systems, web interfaces, 3D & spatial design — and objects made by hand.

Web & CodeCustom sites & interfaces3D & SpatialObject & space explorationDigital SystemsAutomation & internal toolsIntelligentApplied AI & assistants

§ Selected work

View all work →
001FJOM. Studio Identity2025002Sales Assistant — E-commerce2024003Internal Workflow Automation2024004Product Visualisation — 3D Series2023005Object Edition No. 012023

§ Studio

We build things that work.

FJOM. Studio is an independent design and technology studio founded by Felo Odriozola. Since 2008, we have worked across digital and physical disciplines — building websites, automating workflows, designing in 3D, and making objects.

We take on projects where structure matters, where the brief is honest, and where the work is meant to last.

Founded

2008, Valencia

Director

Felo Odriozola

Disciplines

Digital + Objects

Approach

Structure & intent

Type

Independent studio

Available

Yes — open to work

Brutalist · Editorial · Swiss — Monochrome

Made things.

Beyond the screen — FJOM. Studio also develops physical objects where form follows function and material speaks for itself.

Editions

Limited runs

Production

Experimental

Objects

Functional pieces

Shop

Coming soon

Limited editions · Functional objects · Shop — coming

Independent systems.

FJOM builds independent digital systems — experimental software, tools and platforms explored outside client work. Long-term projects where design and code intersect.

BrandspaceContextologiaPatternPilotFYW TutorAkai Live Set Builder+2

Active

Brandspace

Experimental platform for brand systems, digital identity and AI-assisted workflows

experimental

Contextologia

A collection of digital tools and experiments focused on context-aware workflows and AI-assisted systems

experimental

FYW Tutor

An educational system exploring adaptive learning, tutoring workflows and structured educational interaction

experimental

Parametric FJOM Studio

Parametric design and fabrication environment focused on digital manufacturing and laser-cut workflows

experimental

§ Process

Step 01 — Brief

We start with the problem, not the solution.

Every engagement begins with a rigorous brief. We ask until we understand the real constraint, the material truth of what needs to be made.

Discovery · Constraint · Material

Step 02 — Make

We build the thing, not a simulation of the thing.

No mood boards mistaken for deliverables. We make directly in the medium — code in browser, logic in production, object at the bench.

Build · Logic · Hand

Step 03 — Ship

Done means done. Not done-ish.

We deliver finished work — tested, documented, handed over with care. Then we step back and let the work be the work.

Deliver · Archive · Release

FJOM · Studio

FJOM

VLC · ES · Since 2008

§ Contact

Tell us what you're building

Email

hello@fjom.studio

Location

Valencia, ES

Instagram

@fjom.studio

Studio

FJOM. — Since 2008

FJOM. studio — Web · 3D · Digital Systems · Objects